You could also choose to tailor the army to your own playstyle as, so far, I haven’t come across any caps limiting the number of each unit you can deploy.īetween missions you get to tinker with your army, adding or removing units as you see fit and also upgrading your characters. Unit types have their own strengths and weaknesses and as your roster grows you will need to experiment in order to get the most out of your army. All of the screenshots in this article are from my own in-game photos and I feel they show off just how gorgeous the models are, it almost feels like you’re looking at an actual tabletop battle at times. When zoomed out you don’t get to appreciate the level of detail that has been put into creating each model but once you do the results are amazing. When I first started out I thought Battlesector looked ugly but then I discovered photo mode and realised just how wrong I was. This gives each mission focus and although the mission types themselves don’t vary a great deal, the addition of new troop types both friend and foe offer enough of a variety to keep things interesting. Missions themselves vary from ‘go here and do this’ to surviving waves of attacks or taking out specific targets within a given number of turns.
To start with you are limited in choice and can only deploy three unit types plus a hero but after each mission, you will unlock a new unit type that can be added to your army in the next mission. The battles take place across maps that seem to grow bigger, as does the number of units you can deploy, with each mission and before long you will fielding a mighty army to take on the Tyranids.